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Discussion: SHS: Jan's Alchemy uptaded to v8.0.0 with EE compatibility

  1. #1
    Date d'inscription
    avril 2011
    Localisation
    Égaré dans un vortex entre Féérune et le Royaume de Diamant Éternel
    Messages 
    5 305

    SHS: Jan's Alchemy uptaded to v8.0.0 with EE compatibility

    Spellhold Studios

    The Jan's Alchemy mod has been updated and is now available with macOS and Linux support.

    This mod adds Jan's Book of Brewing into the game, a magical tome that will allow Jan to create 8 potions following specific recipes.

    Version 8.0.0 includes v7 (by Deratiseur), is ToB, BGT, BG2:EE and EET compatible, and provides updated French, German and Russian translations.


    Change log:

    • Added alchemy.ini metadata file to support AL|EN's "Project Infinity".
    • Renamed Setup-Alchemy.tp2 -> alchemy.tp2 to support AL|EN's "Project Infinity".
    • Replaced `AUTHOR` keyword with `SUPPORT`.
    • Restored `VERSION` flag.
    • Replaced `AT_INTERACTIVE_EXIT` deprecated command with `README`.
    • Added `REQUIRE_PREDICATE` process to avoid installing the mod in inaccurate games.
    • Added component `DESIGNATED` number and "jan_alchemy" `LABEL`.
    • Fixed infer_charsets variable name in `HANDLE_CHARSETS` function.
    • Added native EET compatibility.
    • alchem1.baf: replaced `CreateItem` action with `GiveItemCreate` and added `DestroyGold` action. Fixed Potion of Mind Shield recipe (2 Potions of Clarity - was 1 - and 2 000 gp - was 1 000).
    • Spl files: removed hard-coded spell descriptions.
    • Jan's Book of Brewing spell (jalchem.spl ) replaced wrong description spell with a more accurate one (was "Spell Immunity" spell description!).
    • EE only: Jan's Book of Brewing use is now restricted to Jan.
    • Potions updates:
      • itm files: hard-coded item unidentified names and descriptions to avoid writing them in installation process.
      • Fixed item descriptions: added missing restriction flags.
      • Fixed wrong Dispel/Resistance effects values : 3 Dispel/Bypass resistance (were 0 Natural/Nonmagical).
      • Fixed wrong duration effects values.
      • Assassin's Gift (potx03.itm): added missing Ranger and Monk restriction flags.
      • Potion of Mind Shield (potx05.itm):
        • Added missing opcode #142 (Display portrait icon): 52 (Mind Shield).
        • Added missing opcodes for a full Immunity to Confusion effects: op#267 (protection from string = 14782 Confused - 14791 Rigid Thinking), op#169 (Immunity Special Effect Icon = 2 Rigid Thinking, 47 Chaos), op#296 Protection from Specific Animation (SPCONFUS).
        • Added missing opcodes for a full Immunity to Fear effects: op#296 (Protection from Specific Animation = CDHORROR), op#240 (Remove Special Effect Icon = 36 Panic), op#106 (Morale break = 1), op#161 (Remove fear), op#23 (Reset moral), op#101 (Protection: from Opcode = 23 Reset), Added op#321 (Remove effects by resource) for EE games (a7!in13b, spwi205, spin105).
        • Added DS value (67 BUFF_PRO_EFFECTS and 106 RESIST_FEAR) for EE games (op#328).
        • Added missing opcodes for a full Immunity to Charm effects: op#296 Protection from Specific Animation (SPNWCHRM), op#267 (protection from string = 8364 Dominated - 14780 Dire charmed - 1476 14672 Charmed).
        • Added missing opcodes for a full Immunity to Hold effects: op#296 (Protection from Specific Animation = SPFLAYER, SPMINDAT), op#101 (Protection: from Opcode = 109 Paralyze, 185 Hold Creature III), op#169 (Prevent portrait icon: 13 Held), op#267 (protection from string = 14102 17404 8823 1473 915 384 340 Held).
        • Added missing opcodes for a full Immunity to Stun effects: op#169 (Immunity Special Effect Icon = 55 Stun), op#267 (protection from string = 1280 Stunned - 14013 Stun).
        • Added missing opcodes for a full Immunity to Sleep effects: op#169 (Immunity Special Effect Icon = 14 Sleep 130 Unconscious), op#267 (protection from string = 14001 Sleep - 20438 Unconscious).
        • Added missing opcodes for a full Immunity to Feeblemindedness effects: op#169 (Immunity Special Effect Icon = 48 Feebleminded).
      • Gatekeeper (potx07.itm): fixed wrong duration effects values (300 - was 360).
      • Heal (potx08.itm): removed Wizard Slayer restriction flag.
    • Updated tra files for compatibility with GW_UPDATE_ITM_DESCRIPTION_TO_EE WeiDU function requirements which automatically removes usability restrictions for EE games.
    • Added foreign languages WeiDU prompts whenever possible.
    • Updated translations (Gwendolyne and Austin).
    • Updated and renamed readme file to "alchemy-readme.txt", then moved it into new "readme" folder.
    • Removed useless "backup" folder
    • Reorganized mod architecture tree: created folders to sort files according to their types.
    • Lower cased files.
    • Included Linux and Mac Os X versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
    • Added archive libiconv-1.9.2-1-src.7z with iconv licence info.
    • Uploaded mod to official Spellhold Studios GitHub mirror account.




    Read the Readme | Visit the Mod Forum | SHS Download Center | SHS official GitHub alternate download center



    Pour en lire plus...
    Dernière modification par Freddy_Gwendo ; 09/06/2020 à 11h29.

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